![]() Arkanoid DS is arguably as good as it gets. Multiplayer and a great depth of single-player action, not to mention the customization possibilities mentioned earlier, make this almost the definitive version. Only an editor would have been required to reach Nirvana.Īt a high level, there are three modes, 1P Game, Multiplayer, and Wi-Fi. 1P is then divided into Clear Game (classic, straight sequence of levels that must be passed), Quest Game (same levels but with restrictions on what you need to do in order to pass a level), and VS COM (like multiplayer but against the CPU). The Quest Game opens up as you play more of the Clear Game, and VS COM is a curious choice when there is multiplayer, but it makes sense if, like us, you aren't always near a wireless access point. Multiplayer with four friends is just awesome. It isn't that much different than the solo experience, but you have the possibility of sending blocks to your friend as a penalty. It's a race to the finish with the winner crowned as the first to destroy all blocks. A variation game that also appears in Wi-Fi Mode is the mode where breaking (or "busting" as is indicated here, probably to avoid the inevitable comparison) blocks of a similar color is what yields points. The true Wi-Fi multiplayer allows up to four people to connect as matched partners or preassigned friends. Collecting friend information and having a network is cool and helpful for times when it is hard to find a matched player. The points you earn offline become your rating. You can then increase or decrease your rating by challenging other players online. The simple look of Arkanoid DS hides some nice depth in terms of control and gameplay. The Vaus has the ability to deflect the ball in several ways, depending on its trajectory and the area where you connect with the ball. Learning to actually place the ball is a key skill. The option to control Vaus using the DS stylus is great, the preferred control for those that really care about placement and responsiveness. Learning the different items and their use is incredibly important, especially in a competition. The original Arkanoid music was sparse, limited only to a short tune at the start of the game and cues at new levels and deaths, but it's all great.The interface for multiplayer is easy to navigate and the screen during a multiplayer game, even with 3-4 players, is nice and clean. We also look forward to hearing the new music from Taito's house band, Zuntata. We look forward to sharing our humiliatingly low scores with the gaming public. ![]() Arkanoid DS will feature online rankings, which are perfect for a classic arcade game. We never said that this game would be totally awesome if it were online.īut it is awesome. When we first saw the news about Arkanoid DS, our thoughts did not go straight to the Nintendo Wi-Fi Connection. In fact, Breakout and its ilk serve as a single-player alternative to Pong: the sentient or AI antagonist is replaced by an immobile target set that requires as much precision and reflexes as the opposing paddle would (Of course, Arkanoid complicated things by adding enemies, but those are still more obstacles than opponents). Arkanoid is not especially well-suited to multiplayer.
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